Paranormal Activity By The Guardian
It has been some time since I physically jumped at a scary
movie. Horror has become a predictable genre and these days, maggoty skulls can
leap out of wardrobes all they want, and we merely yawn.
But in this film, all it took was one bedroom door to move 12 inches, unaided – just that, nothing else – and I felt like leaping into the arms of the person next to me. And there were moments when I thought I would not just need to change my trousers, but have them professionally incinerated by a bio hazard disposal team.
But in this film, all it took was one bedroom door to move 12 inches, unaided – just that, nothing else – and I felt like leaping into the arms of the person next to me. And there were moments when I thought I would not just need to change my trousers, but have them professionally incinerated by a bio hazard disposal team.
This ingenious and often genuinely frightening film is a
digital real nightmare, based on the idea of "found" video footage,
comparable to The Blair Witch Project and Clover field, lower in budget and
humbler in scale than both – but arguably scarier than either.
However, it elegantly solves a problem that always
threatened to sink both of those films, particularly Clover field, how is it that the camera-person so often
manages to keep the scary thing more or less in shot? Wouldn't they just drop
the camera and run?

No comments:
Post a Comment